Category Archives: Inspiration

Keyless: The Movie is a tribute to all my classmates and the number of video scenarios we created over the past year. But mostly it’s a bunch of inside jokes ;)


Special Moments by Sony Design

Special Moments by Sony Design

Sony Design has published some new concept projects, one of which focuses on Interaction Design. The Interaction Design project showcases a variety of explorations including Special Moments about “bookmarking” everyday life by incorporating sounds recorders into candles and bookmarks. But what I really enjoyed seeing was their “about Interaction Design” page:

As new technology is developed, we are constantly reevaluating the place of possessions (such as electronics) in our lives. Times are changing, and what makes our possessions valuable to us no longer depends on the things themselves. More than ever, we value the interactivity of things in our lives.

Interaction design will undoubtedly keep pace with the development of digital technology, advancing rapidly. But these advances must not overwhelm users. Instead, we must imagine the ideal role of technology in our lives. For digital content to play an enriching role in our lives, we must seek the kind of interaction design that reflects a new value system, one that strikes a chord with our senses and sensibilities.

Next-generation design development at Sony is focused on creating effective interaction design, tried and tested through rapid prototyping, in order to shape new lifestyles.

Via Interaction Design Umea

“A day without the mobile-phone” is an installation in a public space that is made up of cell-phones collected from the people in the city. The phones are hanged on a tree where they create a light- and sound-installation.

More info at (thanks for the tip, Isabel)

The City of Copenhagen has just launched an innovative program aimed at tracking down stolen bicycles.

The program is called “Få en lille chip på” or “Get a little chip on” and involves handing out 5000 free RFID chips that Copenhageners can put on their bicycles in order to participate in the pilot program that will run until May 2010.

The chips are placed inside a red reflector, which is installed on the bicycle. You have to register to take part - name, address and email.

There is a small army of people walking about the city everyday with the enviable job of irritating motorists. We call them Parking Attendents. :-) They are on the sidewalks of the city writing out parking tickets anyway so they will now be equipped with an RFID scanner so they can walk past parked bicycles, scanning happily as they go.

If their GPS-equipped scanner registers a stolen bicycle, you will immediately recieve an email with a map featuring a red dot where your bicycle was found.


I will continue to post observations, inspirations and anything else that I come across in the city or online which may be relevant to urban computing, one of the domains of my final project

Last October we had a lecture by Anab Jain who showed us several projects she has worked on relating mostly to interaction design and speculating for near-futures. The highlight of the presentation was Yellow Chair Stories, a project from her time at the Royal College of Art.  Besides being great fun to watch, I think this project stood out because it didn’t fit into any category but still seemed immediately relevant. Anyway, I have revisited this project a few times over the year and now that it has been posted on Vimeo, I can finally share it here. For more inspiration, I suggest having a look at Anab’s Superflux blog.

There is actually nothing exciting about this video, but I enjoyed it for what it is — a really nice example of video ethnography. We have tried this a couple times, but it is a lot harder than it looks. Even if you can get someone to agree to being interviewed in front of a video camera, you still have to worry about eliciting responses that are somewhat clear and to the point otherwise editing a video as watchable as this one is really difficult.

On the Artefact website they have published the first of three articles about how to film customer insights.

This is going to be a 3 part series on how you can film participants as part of a customer insights deliverable.  This is a specific type of output that does 3 things for us:

  1. Greater client engagement by selling high level insights from the participant themselves
  2. Greater audience immersion (designers and clients) in the research without the paperwork
  3. Greater distribution and communication because of its sharable format

Read the whole thing here

I don’t know how it started but someone thought it would be fun to play telephone (a.k.a. chinese whispers) during yesterday’s train ride to Malmö. It incited a lot of childishness and made the time fly. This same group of people routinely passes messages along to each other digitally. Can we sacrifice any of the clarity this affords us and bring back some of the random surprises word-of-mouth treats us with?