Category Archives: TUI

Current prototype assembled from laser cut acrylic

Current prototype assembled from laser cut acrylic

The big task of last week was moving from the foam-core prototype to one made out of acrylic so that we can begin attaching the motor and other electronics. The version pictured above was drafted with AutoCAD and cut on the laser printer. It contains no gears but demonstrates how all the joints will work.

As someone whose background is in digital media, it has been a lot of fun watching Sid and Eilidh (both product designers) build stuff with their hands (and the laser cutter). This is a process I will be careful to never underestimate in any future projects.

Sid attatching the stepper motor

Sid attaching the stepper motor

Once we were happy with the way the scale moved, we had to begin thinking about how to attach the motor. We considered using a belt system, but once we discovered a discarded printer in the school’s dumpster, we began experimenting with the gears inside that. In the end we decided to attach a gear taken from the printer to the scale and laser cut a smaller gear that would attach directly to our motor.

At this point, Sid has found a new best friend in the laser printer. We are using this tool to do everything from etching text to cutting highly customized gears. But besides using the laser printer, we have been in the electronics labs soldering wires, the wood shop seeking advice on materials, the metal workshop cutting screws, the glass studio sand blasting acrylic and in the IT office seeking discarded printers to hack.

Eilidh soldering a power supply to the motor's driver board

Eilidh soldering a power supply to the motor's driver board

The problem we are currently facing is power. Once the motor was fixed to the scale and connected to our Arduino board, we were very relieved to see that it was actually working. The gears fit and the motor moved the arms quite smoothly. But the problem was it could hardly lift a plastic dish, let alone anything that would be placed in that dish. We experimented with stronger power supplies but in the end the problem appeared to be with our motor’s driver board. We are presently working with Vinay to assemble a driver board capable of handling more power. Hopefully then the scale will actually be able to move with things placed on top of it.

Driving the motor with the Arduino

Driving the motor with the Arduino

Besides the motor, we also connected two limit switches. They are placed below the gears and act as a safety mechanism. Once the arm goes too far to either side, it will hit the switch and turn the motor off. They will also be necessary for measuring the amount of steps the motor will take to move the scale from one side to the other. With this measurement, we can begin thinking about how to calculate the movements that will take place when different food items and weights are placed on the scale.

We have made some good progress during the past week but our to-do-list is still frightengly long (and getting longer). Once the motor is working properly, we will need to attach an RFID reader to one arm and a load cell (weight sensor) to the other. And then we have to program everything. It also might be good if the object looks nice, as opposed to clear acrylic with wires everywhere. And then we have to put together a presentation.

Final concept presentation (photo by Tobias Toft)

Final concept presentation (photo by Tobias Toft)

On Friday each group presented their concepts and current prototypes to the class. We discussed the evolution of our scale and demonstrated the current prototype. The initial reaction was a lot of confusion. People saw our object as a balance for comparing two objects and not a scale used for measuring. People were also confused by the metaphor of weight and how this can be used to measure a product’s environmental impact. How can we clarify the metaphor of a scale? How can we better present the “weight” of a product in terms of environmental impact?

Studio party in honor of Ashwin's birthday

Studio party in honor of Ashwin's birthday

After the last group presented, we quickly got on with our Friday night.

Rissoto, Girl Scout cookies and a final meeting before Monday

Rissoto, Girl Scout cookies and a final meeting before Monday

Eilidh, Sid and I got together over the weekend to discuss the feedback from our presentation. We brainstormed ways we could move away from the scale metaphor, but with the course half way over, we decided it would be best to carry on.

Sid's 2D prototype demonstrating the mechanics of our scale

Sid's 2D prototype demonstrating the mechanics of our scale

On Monday we moved away from the traditional balance and decided to use the form of a mechanical scale. Sid created this 2D prototype out of foam-core to demonstrate the mechanics of the arm.

Stealing parts from a digital scale

Stealing parts from a digital scale

With two weeks left, it is time to begin the electronics. It is often cheaper to buy a consumer product and take it apart than it is buying a single component from an electronics distributor. In this case be bought a digital scale from Ikea so that we could use the load cell sensor.

Sid and Eilidh's 3D prototype demonstrating the mechanics

Sid and Eilidh's 3D prototype demonstrating the mechanics

Finally we made a 3D model of the scale to better understand the mechanics, size, where to hide the electronics, motor, etc…

We finally got to use the new laser cutter

We finally got to use the new laser cutter

A more developed but still not functional prototype

A more developed but still not functional prototype

Experimenting with an RFID reader

Experimenting with an RFID reader

Small market in Copenhagen

Small market in Copenhagen

Meet the Food You Eat

The rise of network and RFID technology and the emergence of products like CueCat and Mir:ror are pointing to a time when everyday objects will be connected to an untold amount of information. We are interested in how people can access this information, especially when connected to consumer products, to make informed decisions and help build a sustainable world.

Our project is a hypothetical grocery store shopping tool in the form of an educational science museum piece. It is a balance scale that allows people to measure the environmental impact behind common food items from the grocery store’s produce section. In the context of a grocery store, it will allow people to find products grown locally or organically or under fair business practices. In the science museum, it will allow people to explore these issues and discover that the ingredients in a simple salad are sometimes better travelled than most people they know.

Our scale is hands-on and educational and will have the most appeal to children. As an educational tool, the intention is not to provide answers about organic agriculture, carbon emissions or the global food economy. We want to raise questions and to let people look at the food they eat in a different way. We believe this is important information and remains hidden to most people, but hopefully for not much longer.

A networked scale that weighs digital data

A networked scale that weighs digital data

First version of our balance, with food on either end and indicators in the middle

First version of our balance, with food on either end and indicators in the middle

A meter, when oriented in different directions it would take different measurements

A meter, when oriented in different directions it would take different measurements

Networked scales

Networked scales

A working balance

A working balance

Different elements for a tangible user interface

Different elements for a tangible user interface

A more developed version of the scale balance

A more developed version of the scale balance

Produce at the local grocery chain

Produce at the local grocery chain

We have settled on food’s environmental impact as a context for our TUI project…

Corporate Critic
“Corporate Critic is a product of the Ethical Consumer Research Association. Corporate Critic indexes and rates the Corporate Social Responsibility records of over 50,000 companies, using primarily civil society data.”

Ethiscore.org
“The ethiscore website is designed to help users quickly and easily identify the best products to support and the worst companies to avoid by calculating an ‘ethical score’ out of 20 for brands in over 160 product areas.”

Ethical Consumer
“Ethical Consumer is the UK’s leading alternative consumer organisation. We research the social and environmental records of companies.”

Alonovo
Alonovo is an online marketplace that lets you look at various sustainable/ethical/environmental ratings for each product. Data comes from KLD Research & Analytics.

The Global GS1 Electronic Party Information Registry
GEPIR is a distributed database that contains basic information on over 1,000,000 companies in over 100 countries. Information can be accessed through product barcodes.

Barcode Wikipedia
This is an idea for a wikipedia of user generated information about products, accessible via barcode. This page contains a good conversation about the idea.

The Carbon Reduction Label
This UK initiative looks at the carbon footprint of products and proposes a system of labels to be places on the products.

Semapedia
Print out semacode stickers that, when scanned by a mobile phone, will link to a specific wikipedia page.

CueJack
An alternative services for the ill-fated CueCat scanner, CueJack linked product barcodes to alternative info about those products such as boycotts, recalls, etc..

Food Matters
A BBC feature about the issue of food miles.

Social Mobiles by IDEO with Crispin Jones

Social Mobiles by IDEO with Crispin Jones

Social Mobiles by IDEO with Crispin Jones
Various designs that address the social impact of mobile phones in playful ways. While working with IDEO, Crispin Jones created 5 mobiles phones that change the users’ behavior to make it less disruptive. For example, one phone induces a shock depending on how loudly the person at the other end is talking. As a result this forces the people to speak more quietly.

Keep reading for more inspiring projects related to networked objects, personal informatics and tangible user interfaces.

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