This is an archive of projects I worked on at the CIID/DKDS Interaction Design Pilot Year. More information about each course can be found at http://dkds.ciid.dk.
Travel Global | Read Local

Class: Service Design
Project: New Library Experiences
Team Members: Eilidh Dickson, Siddharth Muthyala
Travel Global | Read Local is a library service for hotels and their guests. It aims to promote Danish culture & knowledge to visitors of Denmark by giving them access to library materials and services. At the same time, Travel Global | Read Local allows hotels to serve their guests in new ways by arranging to have library materials delivered directly to their rooms.
Learn more:
This projects blog entry
All Service Design blog entries
Green House CPH

Class: Industry Project (Intel)
Project: Social Computing for Sustainability
Team Members: Jacob Sikker Remin, Yu-min Chen
Green House CPH is our concept for a government program that provides rebates on energy bills to residents of apartment buildings, but to receive the rebates residents must work together to lower the energy consumption of their building as a whole. We communicated our concept through a video scenario in the form of a mock user research study.
Learn more:
This projects blog entry
This project on the Pilot Year gallery
Meet the Food You Eat

Class: Tangible User Interfaces
Project: Networking the Everyday
Team Members: Eilidh Dickson, Siddharth Muthyala
Meet the Food You Eat is a scale that measures a food product’s environmental impact. It looks at the carbon emitted as a result of transporting the food and measures this in terms of how many trees would be required to offset that carbon over one year.
Learn more:
This projects blog entry
All TUI blog entries
This project on the Pilot Year gallery
ReacTIVision Pilot Mixer & Face Off

Class: Skills Upgrade Week
Project: Toyview
Team Members: Ashwin Rajan, Eilidh Dickson, Erlend Kyte, Francesco Mondelli, Hung-Lin Hsu, Magnus Bendtsen, Nina Christoffersen, Nunzia Coco, Tobias Toft
A fun workshop right before winter vacation focused computer vision and prototyping games. Using ReacTIVision, we prototyped a touch screen surface and designed a game that allows you to mix the body parts of all the Pilot Year students. We also used a webcam and a projector to create Face Off, a game in which two people dancing must work together to keep the music going.
Learn more:
Pilot Mixer blog entry
Face Off blog entry
All blog entries from this course
Pilot Mixer on the Pilot Year Gallery
Face Off on the Pilot Year Gallery
Top Tourist Destinations Data Visualization

Class: Graphical User Interfaces
Project: Interactive Data Visualizations
Team Members: Mimi Son
Using Flash, we created an interactive map that allows the user to examine the region of origin for tourists in the world’s 10 most visited countries. The data comes from the United Nations World Tourism Organization.
Learn more:
This projects blog entry
All Data Visualization blog entries
This project on the Pilot Year Gallery
PhotoCaring

Class: Graphical User Interfaces
Project: Eldercare
Team Members: Jacob Sikker Remin, Ashwin Rajan
As context for the Graphical User Interface course, we used the elderly home insights we discovered in our User Research course. PhotoCaring is an interactive surface that displays shared photographs belonging to residents of an elderly home. The photographs are displayed in a gallery format on a wall in one of the home’s common spaces, such as a hallway or lounge. Interacting with and sharing these personal photos will promote social well-being, nurture identity and will provide a sense of home to the entire building.
Learn more:
This projects blog entry
This project on the Pilot Year Gallery
Message in a Bottle

Class: Physical Computing
Project: Outdated Technology & Networked Objects
Team Members: Alice Pintus, Ujjval Panchal
Message in a Bottle is the first prototype in a series of physical objects for the home that notify their owner of incoming emails. Our goal is to limit our compulsion to obsessively check the computer for new messages while also bringing characteristics of postal mail to the digital world.
Learn more:
This projects blog entry
All Physical Computing blog entries
This project on the Pilot Year Gallery
KeyLess & 7-11

Class: Video Prototyping
Project: KeyLess
Team Members: Tobias Toft
KeyLess is a fictional service that replaces lost keys to any of it’s members in 30 minutes or less. We were asked to use video as a tool for prototyping this service and a medium to communicate the concept.
Learn more:
This projects blog entry
This project on the Pilot Year Gallery
Wii Voodoo

Class: Computational Design
Project: People’s Actions as Data
Wii Voodoo is an interactive application that gives the user an impression they are watching me eat a meal in his kitchen. By moving the Nintendo Wii controller from side to side, they can physically move me in my seat. Unexpectedly, a sort of game emerged to see who can make Adam sit up straight and eat his food.
Learn more:
This projects blog entry
All Computational Design blog entries
This project on the Pilot Year Gallery
National Greetings Postcards

Class: Computational Design
Project: People as Data
Using a Nintendo Wii controller, I recorded the body movements of people as they acted out greetings from different countries. I then used this data in Processing to create graphics that were overlayed on photographs to create a postcard for each country.
Learn more:
This projects blog entry
All Computational Design blog entries
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